LiftVR
https://www.youtube.com/watch?v=iDpr3EvEjmg
LiftVR builds leaders’ ability to respond to sensitive situations.
These immersive experiences focus on building leaders’ ability to respond in their own voice to challenging and sensitive situations. The user can then play back their response and self-assess. LiftVR places the user in a Lift and asks them to personalize and adapt their responses, enabling leaders to practise courageous decision-making and creating a psychologically safe space.
Heated Discussion
Step into the shoes of Tamara, the new hire. Explore what it feels like to overhear exclusive behavior by your colleagues. How does it feel when they treat others with in a way that you know is unfair?
Sensitive Disclosure
“Hi, I am Tamara. I’m an organizational design specialist at Cornell. Everyone’s been nice for the most part and I really like my colleagues, but these little subtle and not so subtle things keep happening that make me feel… well.. you’ll see. “
Realtime data feedback
Explore your results and reflect on your experience as Tamara and Victor.
How did you feel about the choices you made?
Do you think everyone was included?
Here you can see your decisions and their impact on how included others feel
This shows how included each team member felt at the end of the meeting, compared to how they felt at the beginning
Did the team member’s reactions to your choices surprise you? Why?
What challenges did you face?
Do you think you could have done better?
Accessibility
This application was designed with Accessibility in mind. Leading the project was Angela Winfield – and we worked with her to ensure the experience worked for visually impaired users.
Visual Ability
We created a virtual world that works for visual impaired users through:
- Speech AI voice interaction,
- 3D directional sound
- Audio descriptions
- Customization of coloring
Physical Ability
To be as accessible as possible we designed the VR interactions to be as flexible as possible to support different levels of ability or types of users, for example:
- Users with one hand.
- Users with some limited motor skills.
- Seated or wheelchair use
- Standing use, considering different heights.
More Apps
‘Everyday Inclusion’ VR App
- Gender & Race
- Intersectional
- Oculus Quest
‘Finding Common Ground’ VR App
(coming soon)
- LGBT+
- Oculus Quest
- Pico Neo (Coming Soon)
Clinical Diversity & Inclusion
(coming soon)
- Healthcare
- Hospitals
- Oculus Quest
- Pico Neo